Magazine/

#4 Digital Artifacts

May 2011
Topics
This edition of the Newmediastudies.nl magazine contains the articles a team of students wrote for the mastercourse 'Spaces of New Media'.

Editorial / Interactive Books / Soundcloud / Digital Film-making / Modding / Participatory Interface

With contributions from
Kalina Dancheva / Maria Koomen / Katerina Gnafaki / Rinske Straat / Reinier Weststrate
17-06-2011 mag 4 / popular /

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Editorial #04 Digital Artifacts

Abstract:
This magazine edition exists of articles written for the mastercourse 'Spaces of New Media'. The articles displayed here were written by a team of students that together created the best journal of the entire course under the name "Digital Artifacts: New Roles, Skills and Practices."
30-05-2011 mag 4 / popular /

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Film-making goes digital

Abstract:
This article focuses on the transformation of the traditional cultural artifact of film and the consequent impact in the production and consumption processes. The emergence of the Web 2.0 infrastructure and online networks enables active participation in the production and consumption processes which often results in the formation of hybrid spaces where the role of producer and consumer is increas...
30-05-2011 mag 4 / popular /

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Interactive Books: Reconfiguring Reading

Abstract:
In the contemporary technologically dominated era, powerful software programs and applications have the agency to redefine the traditional stable perception of the cultural artifact of the book. By the affordances of computer technologies, books are not only digitalized in the format of e-books but have also reshaped them as multimodal interactive objects known as interactive books. This new artif...
30-05-2011 mag 4 / popular /

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The craft of Modding

Abstract:
Advancements in modern gaming have influenced the construction and production of game content. In modern game culture, the agency of user-created content have become more important.The modern trend of constructing and producing alternative game content and modifications, also named mods, are influencing the practices and the experience of the gamers. The new practices in the games are t...
30-05-2011 mag 4 / popular /

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#heapsong1: sharing music on SoundCloud

Abstract:
Technological advancements in the music industry have influenced the processes and spaces of production, dissemination and audition of recorded music. During the collaborative production process of alternative electronica musician Imogen Heap’s next album via SoundCloud, distribution and consumption processes take place simultaneously and a hybrid musical space thrives on the ...
30-05-2011 mag 4 / popular /

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The participatory interface

Abstract:
In this article I will explore the role of the interface as an artifact and how this invites users to (take) certain actions of participation within an online community. As a case I will use the discussion-board of the social network site Last.fm. On this board there’s a lot of room for users of the site to share their ideas for the website on different levels. By using this community forum and ...