12-12-2011 mag 5 /

article/

Serious ‘techno-intimacy’

Abstract:
In his paper Guan van Zoggel asks if we can consider Japanese dating simulation video games as serious games. He relates the popular dating sim LovePlus for Nintendo DS to the historization of the concept of "techno-intimacy" within the Japanese society. For further contextualization of the field he theorizes the audience at which dating sims are aimed. Using Mary Flanagan's, Hector Rodriguez's an...