About

The Master Programme

Our Master programme offers a stimulating environment in which students develop a critical vocabulary about the meaning and impact of new media and digital cultures in order to help them become the critical citizens, journalists, researchers, teachers, writers, and policy-makers of the future. read more

22-05-2013 new /

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Presentation by _Need for Speed_ composer Stephen Baysted - free and open to all

Abstract:
Wednesday, 29 May 2013, 4.15 pm Location: Janskerkhof 13, room 0.06 Palimpsest, Pragmatism and the Aesthetics of Genre Transformation: Composing the Hybrid Score to Electronic Arts’ Need for Speed Shift 2: Unleashed (2011) Stephen Baysted (University of Chichester) Electronic Arts’ Shift 2 Unleashed (2011) has a unique hybrid cinematic score that renegotiates and re-imagines ten ‘chart-toppi...
26-04-2013

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Persuasive gaming - Research project

Abstract:
Just received the official notification that our 1 Million € research project on 'persuasive gaming' will be supported by NWO Topsector Creative Industries. Jeroen Jansz (EUR), Ben Schouten (TU/e), Joke Witteveen (xmediaworks) and Joost Raessens (UU) will start hiring two PhD candidates and one Postdoc soon. Project is a collaboration with game companies IJsfontein, xmediaworks and Submarine. ht...
11-04-2013

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Internship report: the tightrope challenge

Abstract:
Why an internship is like walking a tightrope, my research at SETUP Utrecht.
07-03-2013 mag 7 /
onbevangen.nl

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Reductions in Social Network Visualizations

Abstract:
ARTICLE: 'Reductions in Social Network Visualizations' (by @ellenbijster) #bigdata #dataviz #truthclaim
07-03-2013 mag 7 /
onbevangen.nl

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The beauty of the Byte

by: Stijn
Abstract:
A 3D animation in 4KB – impressive for its file size and its amazing graphics. Is it art? Is it craft? Or something completely different?
07-03-2013 mag 7 /
onbevangen.nl

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Sense and Simplicity

by: Adriaan
Abstract:
The Windows Phone-tiles are about content before chrome; they give immediate access to information instead of hiding it behind a metaphoric icon.
11-01-2013

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Internship Report: Playing with ‘Mario Huizinga’

Abstract:
This article is a brief description about my six month internship at Ranj serious gaming, a serious game developer in Rotterdam. In this article I will address some difficulties and interesting findings I had during my internship.
22-05-2013 new /

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Presentation by _Need for Speed_ game composer Stephen Baysted

@ Janskerkhof 13, room 006
- 7 days
16-04-2013

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WebDox Labs

by: iDrops
@ Ghent
- 27 days
09-04-2013

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Internship report: as new media student at a field marketing agency

Abstract:
A brief reflection on my internship at VeldMark, a field marketing agency.
07-03-2013 mag 7 /
onbevangen.nl

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Makes a Meme Instead

Abstract:
Capturing the world in the form of Internet memes fits perfectly into the everyday aesthetics of our age.
07-03-2013 mag 7 /
onbevangen.nl

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From Muybridge to Cinemagraph

Abstract:
From Muybridge to cinemagraph: an exploration of the cinemagraph in melancholic retrospect through Barthes’ notion of Death in Camera Lucida.
05-03-2013

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VPRO's Upload TV is looking for community editors

Abstract:
Spending hours searching for hilarious/surprising/shocking/beautiful and or lame video’s online? If so, we would like to ask you to join our editorial community starting early March.
08-01-2013

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Revisiting the Golden List of New Media Titles

Abstract:
In 2006, graduate students and teachers at the Utrecht New Media & Digital Culture research program presented a list of books, films, movies and games that we considered essential for understanding new media. This Golden List of New Media Titles is now up for a thorough review.
15-04-2013

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Internship report: Reflection on my internship at Waag Society

by: Anne Last
Abstract:
In the summer of 2012 I started searching for internships on the Internet. Finding an internship was a fun and exciting process. For the first time I actually read lots of vacancies and I gathered knowledge about organizations and companies. I soon found out that no workspace is the same. Here I will briefly describe my internship journey.
07-03-2013 mag 7 /
onbevangen.nl

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Magazine 7: Editorial

Abstract:
Ranging from data visualization to cinemagraphs, Flickr, interface design and even internet memes; magazine no. 7 turned into a 200-page book, in which we celebrate digital visual culture at its best. Let’s briefly introduce this vast network of theoretical discourses and image making practices.
07-03-2013 mag 7 /
onbevangen.nl

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Reviving the Past

by: Siem
Abstract:
A fundamental task for virtual archaeologists is to erase illusions instead of reconstructing the past as "truth"
07-03-2013 mag 7 /
onbevangen.nl

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Digital photography and its aesthetic

Abstract:
Pierre Bourdieu‘s distinction meets digital photography on Flickr. My objective is to investigate the relationship between a cupcake and aesthetics.
22-02-2013

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Digging Deep into Data: Utrecht Data School

Abstract:
Utrecht Data School is a research initiative for students to analyse and visualize data. Using data from social media platforms or analysing hyperlinks of websites reveals social interaction and patterns of communication.
04-01-2013

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Internship Report: Applied Game Design

Abstract:
The road to the internship, the tasks at the internship, and the aftermath.